Site
Information
Member: $8
Non-memeber: + $5
Children 6-12 : $4
Kids 5 and under are free.
NOTICE:
We will be sharing the Agricultural Pavilion with the Southern
Michigan Quarter and Paint Horse Auction for the day of the event. We
have our own area, however there may be a number of people from the
public nearby.
Lunch and various snacks will be available through the MSU concessions
booth. |
Join
us for Pentamere Academy of Defense, Round Five
(hosted this year by the Canton of Ealdnordwuda, in the Barony of Northwoods,
Region of Pentamere)
Class Schedule
(or return home...)
| PAOD
Schedule |
Main
Floor |
Room
A (small) |
Room
B (large) |
Instructor |
Floor
Area |
Instructor
|
| 9am |
Inspections and
Sign In (Pickups & Authorizations)
|
| 10am |
Zombie
Hunt Tournament |
|
Tips
and Tricks to Enhance Your Offhand Sword Work |
Lady
Keaghan |
Practical
Buckler Work |
Warder
Lucien Featherstone |
| 11am |
Northwoods
Baronial Rapier Championship |
|
Fencing
Terminology 101 with Demonstrations |
Lord
Talan |
Mind
Games- Controlling Combat |
Warder
Lucien Featherstone |
| 12pm |
Lunch Break
|
| 1pm |
Death
by Dice Tournament |
|
Intro
to Melee |
Warder
Kata Aragunnrsdottir |
How
to Die (Without Getting Hurt) |
Warder
Michael McCay |
| 2pm |
Bear
Pit Tournament |
|
Getting
Off a Plateau |
Warder
Arnolde Frederycke |
Using
and Understanding Distance and Range |
Warder
Michael McCay |
| 3pm |
Constrained
Front Melee Tournament |
|
Getting
the Most Out of Practices |
Warder
Arnolde Frederycke |
|
|
| 4pm |
Northwoods
Baronial Court |
|
|
|
|
|
| 5pm |
Dinner Break
(Pickups & Authorizations)
|
| 6pm |
Simple
Elimination Tourney |
|
Pentamere
Rapier Marshals Meeting |
|
|
|
| 7pm
|
Valhalla
Circle of Death Tournament |
|
|
|
|
|
| 8pm |
Closing
Tournament |
|
|
|
|
|
| 9pm |
Site Closes/
Cleanup
|
| 10pm |
Site Clear
|
Room A will be used for discussions, breaks, and lunch seating throughout
the day.
Tournament and Class Descriptions
10:00 to 11:00
Zombie Hunt Tournament: (Main Floor)
All combatants will face a zombie. The zombie can only die with a
head shot. Winners will be presented with a cast skull. The
tournament will end at roughly 10:30.
Tips and Tricks to Enhance Your Offhand Sword Work by Lady
Keaghan: (Room B)
Part of every initial authorization includes forcing the fencer to
use their sword in their offhand to determine if they can fence safely
with it. But, let's face it: Being 'safe' with your offhand is simply
not enough if you want to do well. You must be more than safe, and
more than adequate. Your goal should be ambidexterity. We will cover
a few trick to helping build motor skills your non-dominate hand and
touch on some techniques for fighting when using two weapons.
Practical Buckler Work by Warder Lucien Featherstone: (Floor
Area)
Come learn some tips for fighting with buckler, including advice for
fighting against other forms. The course will cover types of
bucklers, advice on construction, basic maneuvers and advanced techniques.
Full gear is required.
11:00 to noon
Northwoods Baronial Rapier Championship: (Main
Floor)
Format to be determined by the current champion, Warder Kata Aragunnrsdottir.
The tournament is open to all, but only a member of the Barony of
Northwoods will be selected as the next rapier champion. The tournament
will begin at roughly 10:45 with presentation to Their Excellencies.
Fencing Terminology 101 With Demonstrations with Lord Talan,
C.C.K.: (Room B)
“Start on guard in third. After finding your opponent’s
sword, perform a Cavazione to the outside while switching to second.”
If
this sentence makes you feel more confused than informed, this may
be the class for you. Knowing basic fencing terminology can improve
your understanding of the game. We will cover many of these basic
terms. Be sure to ask if there is a term that you would like explained!
Mind Games- Controlling Combat by Warder Lucien
Featherstone: (Floor Area)
Sometimes the perception of what is going on in combat is more important
that the combat itself. This course will cover how to
mentally control the field and put your opponent at a disadvantage.
1:00 to 2:00
Death by Dice Tournament: (Main Floor)
All combatants will roll one die to see what form they are to use.
Any cadet or Warder must roll a second die to determine the
handicap they will play with. Only cadets or Warders need to roll
the second die. The format will be a round robin challenge
tournament with best of 3 passes per bout. Double kills will be refought.
Intro to Melee by Warder Kata Aragunnrsdottir: (Room B)
A course for anyone who is new to melee. Gear is not required.
How to Die (Without Getting Hurt) by Warder Michael McCay:
(Floor Area)
In tournaments we often "act out a death". This class will
cover some basic ways to enact a death so that you do not injure yourself
and so that you look good in the process.
2:00 to 3:00
Bear Pit Tournament: (Main Floor)
An approximately one hour long bear pit using multiple lists. The
MIC has special rules in store for this tournament.
Getting Off The Plateau by Warder Arnolde Frederycke: (Room
B)
Have you ever been in a situation where it seems as if you were no
longer gaining in skill? Rather it felt as if you were stalled and
unable to progress? I’m going to be looking at some specific
ways of addressing this problem and getting off of that plateau. Time
permitting I will also cover different types of plateaus that one
can experience, most importantly the idea that fun can also plateau
for individuals and how to get off that plateau.
Using and Understanding Distance and Range by Warder Michael
McCay: (Floor Area)
Being off by 1 inch can be the difference between missing an opponent
and hitting an opponent. This class will cover different ways to use
the knowledge of distance and range to help with fencing. Techniques
for learning/finding distance and range will be covered, along with
techniques for exploiting range. Both short and long range will be
addressed.
3:00 to 4:00
Constrained Front Melee Tournament: (Main Floor)
Combatants will engage in a capture the flag melee scenario in limited
quarters. The winning side will be the team with the most
successful defenses or attacks.
Getting the Most Out of Practices by Warder Arnolde Frederycke:
(Room B)
Getting the most out of practices involves more than just fencing
for a couple of hours a week. Getting the most out of practices
involves more than doing regular drill work. There is a concrete skill-set
that helps a fencer get the most out of their practice time. And,
like any skill, these skills can be taught and strengthened. In the
time I have I will try to present the basics of this skill-set while
introducing concrete ways of working these skills. (This is very specifically
a non-jargon class.)
4:00 to 5:00
Northwoods Baronial Court: (Main Floor)
Their Excellencies of Northwoods will hold a short court at Their
discretion and will announce the new Northwoods Baronial Rapier Champion.
6:00 to 7:00
Simple Elimination Tourney: (Main Floor)
A bring your best, single pass, double elimination tournament.
Pentamere Marshals Meeting: (Room B)
A meeting to discuss recent rule changes, interpretations and questions.
Open to all marshals, MITs or those aspiring.
7:00 to 8:00
Valhalla Circle of Death Tournament: (Main Floor)
A melee tournament fought to the last fighter. Multiple runs of this
tournament may be run if time allows.
8:00 to 9:00
Closing Tournament: (Main Floor)
A 5x5 tournament (5 passes of each of the 5 weapon forms) until we
drop. This tournament will be a challenge style tournament
with one point awarded for each victory. There are no points awarded
for double kills. The holder of the highest point total will be declared
the victor.
If you have questions regarding activities, please contact the Staff!
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