What is the SCA?
The SCA is the Society for Creative Anachronism,
which is a group dedicated to researching and recreating the Middle
Ages in the present.
Local groups have meetings where we dance, talk,
study, learn, revel, and make plans. But first, let's get a little bit
of info about the SCA in general.
Where did the SCA come from?
The avowed purpose of the SCA is the study and
recreation of the European Middle Ages, its crafts, sciences, arts,
traditions, literature, etc. The SCA "period" is defined to be Western
civilization before 1600 AD (generally from 600-1600), concentrating on
the Western European High Middle Ages. Under the aegis of the SCA we
study dance, calligraphy, martial arts, cooking, metalwork, stained
glass, costuming, literature... well, if they did it, somebody in the
SCA does it (Except die of the Plague!).
As you can probably guess, the thing that
separates the SCA from a Humanities 101 class is the active
participation in the learning process. To learn costuming, you design
and build costumes. To learn SCA infantry fighting, you make armor,
weapons, shields, etc., and put them on and go learn how it feels to
wear them when somebody is swinging a (rattan) sword at you. To learn
brewing, you make (and sample!) your own wines, meads and beers.
You will frequently hear a SCA person describe the
SCA as recreating the Middle Ages "as they ought to have been." In some
ways this is true -- we have few plagues, indoor plumbing, few
peasants. In the dead of winter we have other things to eat than King's
venison, salt pork and dried tubers. However, a better description is
that we selectively recreate medieval culture, choosing elements of the
culture that interest and attract us.
The SCA was started in 1966 in Berkeley,
California by a group of science fiction and fantasy fans who wanted a
theme party. Following the party, a group got together to discuss the
idea of a medieval re-creation and re-enactment group (which has ended
up being much like the Civil War, Revolutionary War or Buck-skinning
re-enactment groups that were beginning to form in the US). In Britain,
medieval and British Civil War recreation societies had existed for any
number of years.
The Californians incorporated as a non-profit
educational society, started forming groups, and away they went. Since
1966, the society has grown to include over 30,000 paying members in
the U.S., Canada, United Kingdom, Sweden, Finland, Germany, Italy,
Greece, Romania, Japan, New Zealand, South Africa and Australia. Many
of us guess that for every dues-paying member, there are several other
active participants.
How is the SCA Organized?
The SCA is a feudal society. The SCA "Knowne
World" is divided into eighteen Kingdoms, each with a King and Queen
(who rule by right of arms), a Prince and Princess (heirs to the
throne), and a council or Curia of Great Officers who handle the day to
day business of running the kingdom.
A feudal society takes its form from the idea of
service and duty. A noble owes duty of service to his lord, who might
be a Baron or Knight. In return, his lord owes protection from danger,
and food, money, etc., when times are bad. For his own part, the lord
owes fealty (the word that encompasses this idea of reciprocal
responsibilities) to his own overlord, and so on up the ladder to the
King. In return for their service as good stewards of the land and
readily available warriors, the King owes Knights, Barons, and other
high nobles protection, honor, and a return of money, food, etc., in
times of hardship. It is something like the idea of a Pyramid club, but
the benefits are greater and the idea of personal honor and mutual
responsibility, not profit, tie the structure together (or at least it
did in Europe for nearly a thousand years).
In the SCA this structure underlies our Society,
although not nearly as rigidly as in the medieval days. Our King, the
head of our Kingdom and our liege lord, has fought for in a Crown
Tournament for the right to make his Lady Queen and the right to wear
the crown. (In the case of female fighters, she has fought for the
right to make her Lord King.) Royalty are bound by the laws and customs
of the kingdom and the Society as a whole, but still wield significant
power over their subjects. Of course, four to six months later there is
a new King, with different ideas. Life can get interesting.
Fighting in the SCA, or Why are those
people hitting each other?
Fighting in the SCA evolved from what happened
when two armed knights were unhorsed and had to fight on the ground. It
resembles nothing so much as medieval foot tournaments. There are two
basic types of SCA fights: single combat, and group or team battles,
known as melees. SCA fighting does have rules. The first, and most
important rule, is that each and every fighter on the field has honor.
The fighter keeps faith with his honor by accepting blows that would be
killing or wounding (more about this a little later). The second basic
principle is like the first; A fighter keeps faith with his brother
fighters by acknowledging his opponent's word -- if he says a blow was
too light to cause injury, then it was light.
There are two types of combat in the Middle
Kingdom. The first is "Armored" or "Heavy" combat, where wooden weapons
made of rattan are used in conjunction with armor. Since we prefer that
no one get hurt, SCA heavy weapons fighting is done with real armor
(made with leather, metal, padding, kydex, etc) and rattan swords.
Rattan is that bamboo-y stuff, only with a solid core, that furniture
is made of. Rattan, surprisingly enough, is springy enough to absorb
some of the force of the blow (although blows are *real solid*) and
light enough to approximate a real steel sword. Swords are made by
wrapping rattan staffs with strapping tape, covering them with duct
tape for aesthetic reasons, and attaching some sort of crosspiece or
guard. There are several essential and required pieces of armor -- a
helm, and protection for the neck, cervical vertebrae, elbows, knees,
kidneys, hands, and groin. In addition, most SCA fighters wear chest,
leg, arm and forearm, and foot protection.
Armor is much more complex -- some armor, being
made of steel, rivets, leather, etc, can take more than 40 hours per
piece of armor (for example, a gauntlet, or armored glove, with moving
fingers and joints can take upwards of 75 hours to complete). The
second type of combat in the Middle Kingdom is "Fencing" or "Rapier"
combat. The combatants use theatrical rapier blades with tips. The
required armor includes a fencing type face mask, groin protection and
multiple layers of fabric or leather covering the body. Before being
allowed to participate in either type of combat without close
supervision, each fighter is trained by senior fighters, known as
"marshals." This training aims at ensuring that the fighter is safe to
himself or herself and to others, and typically lasts a few months. As
part of this training, the novice fighter is taught how to recognize a
"good" blow. Each fighter judges whether blows received in combat
strike hard enough to do injury through armor. If the blow is "good" to
an arm or leg, the fighter will give up use of that limb; if the blow
is good to the head or body, the fighter is "dead," and falls to the
ground, signaling that his opponent is victorious. At the end of
training, each fighter must prove to a panel of marshals that he is
competent to fight on his own. If the panel decides the fighter is safe
(not good, you understand, but unlikely to hurt him or herself or an
opponent) they authorized him or her to fight in tournaments. This
process (from starting to fight to being authorized) can take from a
couple of months to a year or more.
The local group has loaner armor both for armored
and rapier combat that you can use when starting to fight. This will
allow you to find out if you enjoy the activity and determine what type
of equipment you want to get or make for yourself. Please contact the
local Marshal for whichever type of combat you're interested in so that
they can arrange to bring the armor to a practice for you.
Why Do you all have such funny names?
Every person in the SCA picks a name to use in the
Society. It could be something simple and familiar (John of Wardcliff)
or something elaborate and exotic (Oisin Dubh mac Lochlainn). Most
people pick a time period in the SCA "period" (pre-1600) and a country
(any place that can documented and proven to have had trade with
western civilization during the period), and choose a name from that.
Some SCA members try to create a "persona" which could have lived in
some time and place within the scope of the SCA, and fit their garb and
activities to that persona; some people try to live at events as if
they were their personae. Other folk simply pick a name and go ahead
with life if the "Current Middle Ages." Even our towns have medieval
names. Lansing, MI, is Northwoods, Toronto is Eoforwic, Boston is
Carolingia, the San Francisco bay area is the Principality of the
Mists, etc. The Evansville area group is called the Shire of Riviere
Constelle. There is also a branch in the Owensboro/Henderson area
called the Shire of Aurea Ripae and one up in the Washington/Vincennes
area called the Shire of Stonecroft. You are welcome to attend
activities hosted by any (or all!) of the groups in our area.
The SCA has its own College of Arms, which assists
members in choosing a registering their SCA names and heraldic devices.
The College of Arms assists members in their research, to ensure that
their names and devices are appropriate to the medieval world we try to
create, and ensures that each person's name and device will be unique.
Rank in the SCA, or How Come She is
Wearing a Crown?
The SCA has an elaborate system of rank, awards,
and honors, which are granted to individual members by the royalty in
return for various kinds of service to the Society. SCA rank is earned,
not inherited: Everyone is presumed to be minor nobility to start, but
any noble titles or honors used in the SCA must be earned in the SCA.
Many new members (and lots of long-time members!) find the SCA's system
of rank to be rather peculiar, in that it differs rather radically from
medieval practice. Like many of the SCA's institutions, our system of
rank wasn't so much planned as evolved. It seems to serve our needs
most of the time, but don't be surprised to hear people discussing how
it could be improved.
There are two sorts of peers in the SCA; Royal
Peers and Awarded Peers. Royal Peers are folk who have ruled a Kingdom
or Principality at least once. Ex-Princes are Viscounts, Ex-Princesses
Viscountesses, and from there it gets complex. Those who have been King
or Queen once are Counts/Countesses. Those who have been King or Queen
twice are Dukes/Duchesses. Those who have been King or Queen more than
that are generally considered masochistic! (Small in-joke!) There are
many who have reigned at least three times, and in the West there is a
legendary Duke who has been King eight times!
Other sorts of Peers are folk who, by dint of
talent, hard work, and long effort, have earned recognition for their
contributions and skills. There are three awarded peerage orders, all
of which have the same basic requirements: new companions must be
honorable and courteous, familiar with the basic gentle arts of a
medieval court, and should have proven their dedication to the Society
and its ideals. These orders rank equally. The oldest of the peerage
orders is the Chivalry. The chivalry, who include the Knights, are
fighters who have achieved great skill at arms, and who are considered
by the other members of the Chivalry to be models of prowess, chivalry,
and honor. The knight is considered by many to be the central figure in
our medieval mythos.
Second oldest is Order of the Laurel, which is
awards to craftsmen and artists recognized for their research in
medieval crafts, their willingness to teach their skills, and their
skill at their arts. The laurel wreath was anciently used to crown
victors at Greek games, great poets, etc., and has always been a mark
of achievement and skill.
Finally, there is the Order of the Pelican, given
to those whose work in service to the SCA has made a great difference.
Companions of the Pelican are often skilled bureaucrats -- somebody
*has* to do the hard paperwork of running a Kingdom of 3000 people in,
and some people keep working at this sort of task for years. The
Pelican was thought in medieval times to be the most self-sacrificing
animal: It was thought a Pelican would pierce her breast to allow her
heart's blood to drip into the mouths of her offspring when food was
short. Peers are created by the desire of the King and Queen in
accordance with the recommendations of the companions of the order.
Feasting, Dancing and Merrymaking
One of the most interesting parts of the SCA is
"events", our word for the times when we put on our medieval clothing,
go out and dance those dances we've been practicing, flirt, eat, talk,
and generally have a good time. Events are held almost every weekend of
the year somewhere; some weekends there may be as many as a couple
dozen events scattered around the SCA. Most groups hold at least one
event per year; some larger groups will hold two or more. At events
there are often tournaments, art exhibits or competitions, classes on
all manner of medieval skills, workshops, and, later in the evening, a
medieval feast, Royal or Baronial Court, and dancing. There are many
different kinds of events, and the common pattern varies from place to
place and season to season. The events are the most fun to most folk,
because you get to go and show off all the things you have been
learning in the past few months.
What Kind of Person Joins the SCA?
SCA folk tend to be people like you and me -- just
plain folks, but people who enjoy doing something more with their
weekends. It seems that a high percentage of SCA members are involved
in high tech fields -- Computers, Aerospace, high energy physics, etc.
Perhaps the attraction the SCA holds for them can be attributed to the
fact that people who spend all week with highly complex, modern
technology find it relaxing to spend their leisure time working with a
different kind of technology, in a less modern setting. There are lots
of people in all fields in the SCA -- historians, writers, secretaries,
law enforcement personnel, teachers, programmers, insurance agents --
the appeal of the SCA is widespread. A housemate of a SCA person
recently said: "From what I can tell about these wild and crazy SCA
people, they do more than just this fighting thing. They really like to
make and wear the medieval clothes (garb), eat the medieval food, dance
the medieval dances to the medieval music, maybe even make their own
medieval music, and other medieval party type activities. They also
seem to like to be medieval so they can relax and have a good time.
They are quite willing to talk about SCA or invite you to the SCA stuff
or whatever."
How You Can Get Involved
We welcome you to attend our local meetings and
our events. You needn't join the SCA, Inc, to attend and participate
(although if you decide to be with us regularly you may wish to join
and you must be a paid member if you want to become an authorized
fighter). The only requirement to come to an event is that you make
some attempt at pre-1600 costume -- and the local group has "loaner"
costumes for people who want to come to their first event. Each SCA
participant remembers the day s/he started, and most people are happy
to help out a newcomer. The Chatelaine is the local officer whose sole
duty is to help new members find their way into the SCA.
The above information, was
adapted from an article located at http://www.sca.org
originally written by Mistress Siohban Medhbh O'Roarke. Modifications
to include local/Middle Kingdom specific information made by Mistress
Kirsten Thorsteinsdottir.
|